![]() ![]() There are a few things wrong here but the two important issues:įirst, your JSON doesn’t match your model. le json contenait les Id de l’utilisateur ainsi que son mot de passe et d’autre paramettres, nous remplissons la liste.įor (int i = 0 i ” + “Mauvais login ou Mot de passe !” + “” ĭebug.Log(userJson*.boutiques) = `1*ĭebug.Log(userJson*.boutiques.Count) = 0*Īny idea ? I’m Lost, thank for help and have you nice day. String UrlSplit = // le Json renvoyer contient des '' nous les enlevons pour pouvoir le deserialiserįor (int i = 0 i ( www.text) // on decoupe le format json et on met ses morceaux dans une liste qui ici est une liste de type userClass Deserialize Json array with JsonFx in unity Questions & Answers legacy-topics sachou July 24, 2015, 10:46am 1 Hello everyone, I dev an application with Json data, I’m using JsonFx and I have a Json like this : I use unity 4.5. If ( www.error = null )// si le json n’est pas éronné Le Json contients les données de l’utilisateur son Nom d’utilisateur son mot de passe */ 1 Answer Sorted by: 2 Found the solution One has to tag the class being serialised using the JsonName attribute and then use writer/reader settings to include the assembly name of the variable in the JSON output. jsonfx-for-unit圓d has no bugs, it has no vulnerabilities and it has low support. Yield return www /* une fois l’url envoyer il est retourné sous un format qui est le Json, qui une chaine de caractère avec une syntaxe spécifique. Download Report kandi X-RAY jsonfx-for-unit圓d Summary jsonfx-for-unit圓d is a C library typically used in Gaming, Game Engine, Unity applications. WWW * Ici nous avons la variable "urlConnexion et le formulaire form) */ net core, xamarin, mono, mono game, unity, or godot submit project don't be shy :-) 'JsonFx serialization framework' JsonFx 4 years ago 305 160 Library or NuGet package built with. Mono Framework 2. ( “password”, _Mdp ) // on ajoute _Mdp au formulaire Public IEnumerator Connect ( string _eMail, string _Mdp, string _gameName, string _Ctype ) using JsonFx.Json //After adding reference in Reference folder But this throws the Error in Unity error CS0246: The type or namespace name JsonFx could not be found. So I deserialize the Json, it works but when I check the List “boutique” is empty. Here what I did is download JsonFx.dll from the web and Add it as a Reference to the Assembly -CSharp Project by using Visual Studio. Public class webSiteClass : MonoBehaviour ![]() websiteId = _boutiques*.websiteId *īoutiques. Public string connexionDate įor (int i = 0 i. See the code: userClass public class userClass Hello everyone, I dev an application with Json data, I’m using JsonFx and I have a Json like this : Ive been trying out brainCloud as a replacement for Game Center turn based matching but Ive run into a problem. ![]()
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